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The Project Scheduling Game (PSG): Simulating Time/Cost Trade-Offs in Projects

Vanhoucke, Mario
Vereecke, Ann
Gemmel, Paul
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Publication Type
Journal article with impact factor
Editor
Supervisor
Publication Year
2005-03
Journal
Project Management Journal
Book
Publication Volume
36
Publication Issue
1
Publication Begin page
51
Publication End page
59
Publication Number of pages
9
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Abstract
The Project Scheduling Game is an IT-supported simulation game that illustrates the complexity of scheduling a real-life project. The project is based on a sequence of activities for a large real-life project at the Vlaamse Maatschappij voor Watervoorziening, which aims at the expansion of the capacity to produce purified water. The basic problem type that we use in the game has been described in the literature as a CPM (critical path method) network problem, and focuses on the time/cost relationship in each activity of the project. Indeed, by allocating resources to a particular activity, the manager decides about the duration and corresponding cost of each network activity. The manager schedules the project with the negotiated project deadline in mind, focusing on the minimization of the total project cost.
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Keywords
33 Built Environment and Design, 3302 Building, 35 Commerce, Management, Tourism and Services, 3507 Strategy, Management and Organisational Behaviour
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